Originally posted on 4 January 2012
Source: Zero Perfect Guide, page 99-116

Fatal Frame: Ghost Information

List of all ghosts and their information (HP, attack power, etc.) during each night in Fatal Frame, according to the Zero Perfect Guide.
Random ghosts for each night are listed at the end of each section with no specified location, as per the book.
"Calamity Ghost" refers to Kirie's appearances before the final fight.

Bound Man
HP
Movement
160
D
Attack power
Location
D
Fireplace
Profile
The first ghost fought by Mafuyu as he explores the mansion. He seems to feel a strong hatred towards the living.

Night 1


Editor's Ghost (1)
HP
Movement
100
C
Attack power
Location
D
Kimono Room
Profile
The warped form of the editor who came along with Takamine to do research. Unaware of his death he wanders the mansion, searching for an exit.

Editor's Ghost (2)
HP
Movement
120
C
Attack power
Location
D
Library
Profile
The editor's ghost recovers due to the fact that Miku was unable to completely seal him away. His health is slightly higher than before, and he seems to be moving constantly.

Editor's Ghost (3)
HP
Movement
300
C
Attack power
Location
C
Kimono Room
Profile
The third fight against the editor. His HP has almost trebled, so defeating him when fighting in a narrow area is tricky.

Long Arms
HP
Movement
250
C
Attack power
Location
C
Walkway
Profile
The ghost of a man whose treasured daughter became a Rope Shrine Maiden due to the ritual. Thoughts of his daughter turned him into an evil spirit, and the children he kidnaps are spirited away.

Floating Woman
HP
Movement
150
C
Attack power
Location
D
Grand Hall, Walkway
Profile
A dead person who returned during the Calamity. Now a part of Himuro Mansion's curse, she wanders around, looking for living people to drag into the land of the dead.

Broken Neck
HP
Movement
230
B
Attack power
Location
C
Cherry Atrium
Profile
The ghost of a woman who jumped from the Moon Observatory. She became trapped by Himuro Mansion's curse, and even now feels the suffering from when she jumped.

Crawling Girl
HP
Movement
300
D
Attack power
Location
C
Doll Room
Profile
The ghost of a child who was friends with Mikoto, the folklorist's daughter. She was spirited away while playing Demon Tag in the mansion, and turned into an evil spirit.

Assistant's Ghost (1)
HP
Movement
200
B
Attack power
Location
B
Fishtank Room
Profile
The warped form of Tomoe Hirasaka, Takamine's assistant. Wholeheartedly wanting to help Takamine, even after being cursed she continues to wander the mansion.

Assistant's Ghost (2)
HP
Movement
450
B
Attack power
Location
B
Backyard
Profile
The ghost of Tomoe Hirasaka, once more attacking Miku. Since the first sealing didn't allow her to rest in peace, she continues to roam the mansion.

Female Head
HP
Movement
130
A
Attack power
Location
D
Stairway, etc.
Profile
The ghost of a woman whose head was cut off by the Family Master when he succumbed to madness due to the Malice. Searching for a subtitute body, she attacks Miku when she visits the mansion.

Novelist's Ghost
HP
Movement
650
B
Attack power
Location
A
Narukami Shrine, etc.
Profile
The ghost of Takamine, the cursed novelist who came to the mansion for research. Now an evil ghost, he has been influenced by the curse for so long that he has lost his personality, and anger is all he has left.

Calamity Ghost
HP
Movement
-
B
Attack power
Location
S
Narukami Shrine
Profile
Kirie, who has become an evil ghost. She curses all those who come to the mansion, wanting them to feel the pain of being torn apart.

Bound Man
HP
Movement
150
C
Attack power
Location
D
-
Profile
The ghost of a person who was cursed by the spirits wandering around Himuro Mansion. Because he is always wandering the mansion, it is possible to encounter him anywhere.

Broken Neck
HP
Movement
230
B
Attack power
Location
C
-
Profile
There is no set place in which she appears, so you may encounter her anywhere in the mansion. She can only be photographed when her head is facing towards you.

Female Head
HP
Movement
120
A
Attack power
Location
D
-
Profile
from the first time she is encountered, her HP is quite low. Since all that appears is her severed head, it can be quite difficult to know when she appears.

Floating Woman
HP
Movement
150
C
Attack power
Location
D
-
Profile
A ghost who appears all over Himuro Mansion and attacks Miku. However, since her attack power is low, she is good for gaining points.

Hand From Floor
HP
Movement
20
D
Attack power
Location
D
-
Profile
A rare ghost that seldom appears. It suddenly grabs your foot through holes. Normally, the filament won't react to it and you can't see it.

Night 2

Blinded (1)
HP
Movement
200
B
Attack power
Location
B
Cherry Atrium
Profile
The Blind Demon at the time of the Calamity. Since her eyes have been pierced, she is sensitive to sounds. She roams the mansion, searching for the next demon.

Blinded (2)
HP
Movement
250
B
Attack power
Location
B
Stairway, etc.
Profile
Second encounter with the blind ghost. Her health is slightly higher. Just like the first fight, she reacts strongly to sounds.

Blinded (3)
HP
Movement
250
B
Attack power
Location
B
Demon Mouth
Profile
Third fight with the blind ghost. Since she appears after the cutscene, if you are unprepared you will take damage right at the beginning.

Blinded (4)
HP
Movement
300
B
Attack power
Location
B
Burial Room
Profile
Appears right after solving the candle puzzle in the Burial Room. Since the fight occurs in a narrow room, bear in mind that it can quickly become a a decisive battle.

Blinded (5)
HP
Movement
400
B
Attack power
Location
A
Walkway 2F
Profile
Appears in front of the mirror on the second floor of the walkway. Her attack strength is slightly higher, so carelessly taking damage is dangerous.

Blinded (6)
HP
Movement
500
B
Attack power
Location
A
Mask Room
Profile
This fight occurs in the most cramped area yet. Use a film with high exorcismal power to seal her away quickly.

Blinded (7)
HP
Movement
600
B
Attack power
Location
A
Demon Mouth
Profile
Her HP has trebled since her first appearance. Her attacks are also strong, so change to a high-powered film to fight.

Long Arms
HP
Movement
300
C
Attack power
Location
C
Stairway
Profile
The only difference from the first night is his increased HP. His agilty and attack are unchanged. His attack pattern is also the same.

Girl in the Well
HP
Movement
300
B
Attack power
Location
C
Backyard
Profile
The ghost of a child who was friends with Mikoto, the folklorist's daughter. She was spirited away while playing Demon Tag in the mansion, and turned into an evil spirit.

Crawling Girl
HP
Movement
300
C
Attack power
Location
C
Doll Room
Profile
Like the girl in the well, she was a friend of Mikoto's. She isn't very agile, and is a comparatively easy ghost to seal.

Clock Boy
HP
Movement
300
C
Attack power
Location
C
Fireplace
Profile
Like the girl in the well and crawling girl on the other page, he was a friend of Mikoto's. He continues to play Demon Tag.

Long Hair Woman
HP
Movement
400
B
Attack power
Location
C
Grand Hall
Profile
An evil spirit who came through the Hell Gate at the time of the Calamity. Now she is a part of Himuro Mansion's curse, and drags the living into the land of the dead.

Broken Neck
HP
Movement
300
B
Attack power
Location
C
Walkway, etc.
Profile
She also appeared during the first night, but this time her HP is a little higher. Her attack pattern is unchanged, but she is now more difficult to seal.

Folklorist's Ghost (1)
HP
Movement
600
C
Attack power
Location
A
Buddha Room
Profile
The ghost of Munakata, who was studying Himuro Mansion's rituals. Trapped by the Malice coming from the Hell Gate, he attacks Miku and begs for help.

Folklorist's Ghost (2)
HP
Movement
500
B
Attack power
Location
A
Demon Mouth
Profile
The second appearance of Munakata. His HP is lower, but he is more agile. His strong point is his warp attack.

Hanged Woman
HP
Movement
600
S
Attack power
Location
B
Cherry Atrium
Profile
Yae, the folklorist's wife, who couldn't endure the camera's ghostly power and committed suicide. Trapped by the curse, her suffering still continues.

Calamity Ghost
HP
Movement
-
A
Attack power
Location
S
Banned Path
Profile
Kirie, who has become an evil spirit. She curses all who come to the mansion, so that they feel the pain of being torn apart.

Bound Man
HP
Movement
250
C
Attack power
Location
D
-
Profile
He also appeared during the first night, but now has slightly higher HP. Since he has no special attacks, he is easy to seal.

Broken Neck
HP
Movement
300
C
Attack power
Location
C
-
Profile
Since she appears in places like the Walkway, her agility is a little lower. However, she is still no easier to seal.

Female Head
HP
Movement
180
A
Attack power
Location
D
-
Profile
Her agility is as high as ever. Her health is also higher, so the unskilled may still trouble with her. She is also tricky to capture.

Floating Woman
HP
Movement
250
B
Attack power
Location
D
-
Profile
Her comparatively low HP and agility from the first night have nearly doubled. Like before, you may have a hard time with her.

Wandering Man
HP
Movement
300
B
Attack power
Location
C
-
Profile
Like Floating Woman, he is a ghost who returned during the Calamity. He is a tough and impulsive ghost. There is no set place in which he appears.

Night 3


Himuro Family Master (1)
HP
Movement
600
C
Attack power
Location
C
Buddha Room
Profile
The ghost of the final Himuro Family master. Drenched in and driven mad by the Malice, he cuts off everyone's heads.

Himuro Family Master (2)
HP
Movement
800
C
Attack power
Location
C
Grand Hall
Profile
The second encounter with the ghost of the family master. His health is 1.3 to 1.5 times higher than last time, and he is markedly stronger.

Headless Priest (1)
HP
Movement
500
B
Attack power
Location
A
Cherry Atrium
Profile
Looking for his head that was cut off by the family master, he wanders around the mansion. He is a strong foe, with high attack power and agility.

Headless Priest (2)
HP
Movement
500
C
Attack power
Location
A
Abyss
Profile
The second priest you fight. He moves and attacks in the same way as the first priest. He can't be damaged when his head is gone.

Headless Priest (3)
HP
Movement
500
C
Attack power
Location
A
square Garden
Profile
The third priest you fight. Sometimes he seems to be making a gesture like he is pulling something, and Miku is unable to move.

Headless Priest (4)
HP
Movement
500
C
Attack power
Location
A
Backyard
Profile
The final priest you fight. He attacks while hiding underground. In the Strangling Ritual, these four men pulled the ropes attached to the shrine maiden's four limbs.

Long Hair Woman
HP
Movement
450
B
Attack power
Location
B
Grand Hall, etc.
Profile
An evil spirit who came through the Hell Gate during the Calamity. Now a part of Himuro Mansion's curse, she drags the living into the land of the dead.

Floating Face
HP
Movement
300
B
Attack power
Location
C
Corridor
Profile
A ghost from quite a long time ago. Since so long has passed since he was cursed, he barely retains his form.

People Killed (1)
HP
Movement
250
C
Attack power
Location
D
Banned Path, etc.
Profile
One of the Himuro Family members who was gathered within the mansion at the time of the Calamity. Struck by the Malice, he became an evil spirit and roams around the mansion.

People Killed (2)
HP
Movement
250
C
Attack power
Location
D
Banned Path, etc.
Profile
Like (1), he was a member of the Himuro Family who was struck with Malice. His attack power is low, but it can be troublesome when a group of them appear together.

People Killed (3)
HP
Movement
250
C
Attack power
Location
D
Banned Path, etc.
Profile
This ghost was also once a member of the Himuro family. He was drenched in the Malice that came from the Hell Gate at the time of the final Strangling Ritual.

Wandering Monk
HP
Movement
400
B
Attack power
Location
C
Fireplace, etc.
Profile
He was called to help the evil spirits rest in peace, but was cursed. To let the ghosts be at peace, he creates new ones.

Floating Woman
HP
Movement
300
B
Attack power
Location
D
-
Profile
Compared to her appearance during night 1, her HP and agility have roughly doubled. You should be able to use the same tactics as before.

Wandering Man
HP
Movement
350
B
Attack power
Location
C
-
Profile
He, too, is stronger than he was during the first night. However, since he appears many times all over the place, he is a suitable target for gaining points.

Broken Neck
HP
Movement
350
C
Attack power
Location
C
-
Profile
Her agility and attack are unchanged from the second night, but she has higher HP. She will certainly be tricky to defeat.

Bound Man
HP
Movement
300
C
Attack power
Location
D
-
Profile
This ghost has also appeared since the introduction, but his strength has nearly doubled. However, his attack pattern is unchanged.

Female Head
HP
Movement
150
A
Attack power
Location
D
-
Profile
Since she is a small ghost, it is difficult to know when she has appeared. However, her attack power is low as always, so she is easy to capture and defeat.

Former Rope Shrine Maiden
HP
Movement
200
C
Attack power
Location
D
-
Profile
A Rope Shrine Maiden from before Kirie. Though she died a long time ago, she returned with the Malice and roams around, begging the living for help.

Final Night


Female Head
HP
Movement
150
C
Attack power
Location
D
Attic, etc.
Profile
Her attack power is as low as ever. Her agility is also lower than in previous chapters, so she should be easy to defeat.

Calamity Ghost
HP
Movement
-
C
Attack power
Location
S
Dungeon, etc.
Profile
Kirie, who has become an evil ghost. She curses everyone who comes to the mansion, wanting them to feel the pain of being ripped apart.

Floating Woman
HP
Movement
300
B
Attack power
Location
C
Hell Bridge
Profile
Attacks as a set with Wandering Man. She moves quickly, so if you lose her for a second, quickly turn around.

Wandering Man
HP
Movement
350
B
Attack power
Location
A
Hell Bridge
Profile
Appears as a set with Floating Woman. His attack power is different from before. A single touch will deplete Miku's health by half.

Former Rope Shrine Maiden (1)
HP
Movement
160
C
Attack power
Location
A
Rope Altar
Profile
A Rope Shrine Maiden from before Kirie. Her attack power is high, but she doesn't move around much, which makes it easy to photograph her. She sometimes warps.

Former Rope Shrine Maiden (2)
HP
Movement
350
S
Attack power
Location
A
Baptismal Path
Profile
The most agile ghost of them all. Don't be fooled by her teleportation-like movements.

Kirie
HP
Movement
700
D
Attack power
Location
S
Hell Gate
Profile
The final ghost Miku encounters. Her body enshrouded in Malice, she attacks Miku. If her attack hits, it is an instant kill.